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源代码 > Delphi代码 > 多媒体
使用Direct3D制作3d效果的游戏
发表日期:2003-10-10 12:00:00文件大小:27955 下载次数:2570  

代码说明: TCollisionTester3DX component to check for collisions between 3D objects in Direct3D games. This component must be used with DelphiX components and with DirectX 6.0. A tutorial 3D gaming example is available at the Delphi3DX page. Features: Surround each of your 3D-objects by at least one collision object which must be a member of the following primitives: box3D - sphere3D - ellipsoid3D - cylinder3D - air3D available CollOrientations are: - Symmetric_X - Symmetric_Y - Symmetric_Z Available material properties are: solid3D - water3D - air3D Available functional properties are: pickable - shootable - fixed3Dobject Bullets are described by: BulletRadius - BulletRange - LongShots The actor is described by: FrontDistance - HeadRadius 使用Direct3D制作3d效果的游戏

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